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| My original drawing wasn't symmetrical so took into photoshop and mirrored it so both sides would be same which makes Maya modelling much easier |
After tracing the design in illustrator i then used the Live Paint tool to fill in the gaps in the illustration and make it come to life a bit more. Note. the colours are not the final colours just for display.
I was very pleased with how (now named) Jesse turned out. I used to really struggle to make anything look good on illustrator and completing the design was a real confidence boost, which enabled me to model him successfully as well
My spaceship design included two characters and the second one (chester) was made in a slightly different way. After talking to my tutor I decided that modelling an entire other character would be very time consuming and would put stress on the deadline. So instead I modelled his head and then stitched the body of Jesse onto the head of Chester. This saved a massive amount of time.
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| Jesse's body, Chester's Head. |
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| I didn't need to model the rest of Chester so I sketched out A quick design and touched it up a lot more in illustrator. |
The final product. Colours are still not final but once modelled they will look (hopefully) very similar to the designs above. I really enjoyed working in illustrator for this because after having not used it for ages I thought I would have forgotten how to operate it. But as it turns out I came back and was better than before.





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